Age/Gender: 29, Male
Location: Richmond, VA
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A New Dimension is down. But will be back soon.
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Whistle Status: Bronze
Exp. Points: 7,019 / 7,510
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Voting Pow.: 6.73 votes
BBS Posts: 767 (0.21 per day)
Flash Reviews: 188
Music Reviews: 0
Trophies: 6
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All Flash Reviews
188 Reviews | 22 w/ Responses
1) Reduce the file size. I mean, its only a 2 minute animation. Did you use a big MP3 file or something?
2) Please use a preloader. Tom has preloaders somewhere on NG you could use.
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Suggestion:
You should add another ending where Dante wins. Just like most Someone vs Someone movies on NG.
Author's Response:
I have thought about doing that, but this isn't the last part. Maybe I'll put it into the last part so everyone can be happy.
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Sucks you kind of beat'en me to the "Joust" idea. But still, nice. Did you use arcade sprite. Also, did you rip that one Shang sprite from GBA "MK: Deadly Alliance"?
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Not bad mixing the Robotech sounds. Just wondering, did you try drawing the characters yourself? Didn't look like you traced them. But, its not bad.
Author's Response:
You have no idea how hard it was to those characters. Thats why I made only one of each.
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Like the MK reference. Let me guess, you used MAME for the MK part cause it didn't look like it was from the SNES Mortal Kombat? Going to watch the second part now.
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"I was going to do the same thing, too."
But that's not bad as well. Suggestion: add Liu Kang Wins .wav file.
Author's Response:
Ultimate Mortal Kombat 3 for the SNES didn't have a Liu Kang Wins WAV.
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Tell me at the "Game Over" screen, was that "Boom Boom Dollar: Red Monster Mix"? Cause the credits did say you used that song and it didn't sound like the original or the K.O.G. G3 one.
Author's Response:
Why yes, yes it is Red Monster Mix. I happen to be partial to that remix. Sounds really great.
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"Good uses of the RE2 sound clips."
Just wondering, didn't Kendo said that stuff originally to Claire?
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"Strange use for the music "Dive"."
First, "We Drink Ritalin". Now this. Good try on a Fanmutation. Hope Tom put this one up there.
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"Sorry for the low scores but there's flaws."
-No contunining. Difficultiy on level three is way hard. And dying one and you have to start way at the begining. Add at least 3 continues.
-Have the bullets randomly hit you from the other guys. Not always hit you. It seems I had to use my gernades a lot. And it seems the bosses are easier than the normal characters. If you don't know how to use randomness, I'll show you.
By following these suggestions, this game would of been better than "Shoot 2: CC".
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